EDUCATION
Multimedia Engineering Universidad de San Buenaventura Cali 2016
PROFESSIONAL PROFILE
Multimedia Engineer, Interested in development topics such as Mobile Apps development, Open- source development, Embedded systems, Natural user interfaces, Digital audio signal processing & synthesis, Computer vision, Image processing and Robotics.
Always researching for new approaches and creative problem solving. Has experience working as R&D IOS and Android Engineer Developer, also a bass
player and a Freeline Skates enthusiast.
SKILLS
Languages: Java, Objective-c, C++, C#, Python
Frameworks: Google Maps, Google Analytics, Google GCM, Facebook SDK, Twitter SDK, Google+ SDK, Spotify SDK, Deezer SDK, Fabric SDK, Localytics, SDWebImage, Haneke, Picasa, Volley, Firebase, Coredata, Sqlite, OpenCV.
Database Languages: Mysql Database Tools: Firebase, Sqldeveloper,
PHPmyadmin
Hardware: Arduino, Sparkcore, RaspberryPi,
PERSONAL PROJECTS
“SmartGlow” the application communicates with a hardware LED light system so the user can control different functions. The application implemented Google Analytics and bluetooth communication to build the communication protocol. https://www. youtube.com/watch?v=bfNURk5ZRaI
“Rodando” worked with UI/UX designer. App maps and make accessible information of special interest to the urban cyclist on a public database.
Built database model, REST webservices , The application implemented web services consuming, Facebook SDK, Google+ SDK, Google Maps, Google Analytics, Third party slide menu. https://www.facebook.com/vamosrodando/
EXPERIENCES
2016
Media Lab Prado / Madrid Spain “Turno?metro” 2 weeks event to develop an Android mobile app, for the foment of democracy. Built a synchronous count down clock, where the moderator could stop and reset the watch, and attendants or participants will have the same time displayed on their devices. http://turnometro.org/
Imaginamos IOS & Android Engineer Developer at Part of R&D Team. Research and decide best approaches in order to solve client requirements. Build/Extract library modules to make them scalable for different projects (Created Firebase based chat 1on1 for a client requirement). IOS & Android Mobile software auditing.
Client Maker Lead IOS Engineer Developer at Worked on the “4Kidz” app, a fully native application designed to teach young children about traf c rules. Worked with a backend developer and an UI/UX designer. Appstore publishment process (alive at store). Implemented consumed webservices and implemented SDWebimage (image cache/compression), Google Analytics, Google Cloud Messaging.
2015
Visiones Sonoras / Morelia Mexico Event organized by CMMAS (Mexican center for musical arts). Chosen as speaker to present personal project “In nite Sound Fx” a project developed
in 2013 as graduation thesis. Hardware and software that acts as a real time audio synthesis and processing in a embeded system controlled through gesture mapping. Software developed in pd- extended for embedded board UDOO, and Sparkcore WEB IDE for expression and effect switch control subsystems. Shells and scripts for automatic setup and con guration. Multiple subsystems. All communication between subsystems via WIFI. Hardware used: Sparkcore WIFI microcontroller, 3-axis accelerometer, Piezoelectric sensors, USB audio interface.
2014
Sym-Bio-Sis Robotics project Bot that avoid obstacles, sweeping an ultrasonic sensor to discover where there is no obstacle in the deep and then it makes a decision where to go forward. Software developed in Arduino IDE. Hardware used: Ultrasonic sensor, Servos, DC motors. https://www.youtube.com/watch?v=bs1ONbGnosk
VISIT PLAYSTORE
https://play.google.com/store/apps/ developer?id=danielrosero
Tipo de Evento | Nombre Evento | Rol |
---|---|---|
Grupo Coomeva | Hackathon Coomeva 2017 | Participante |